For Kill Screen, why FIFA is more like a war game than a sports simulation.
If you see superstar international soccer players like Didier Drogba and Demba Ba line up for their teams at the Africa Cup of Nations this month, it will be hard to imagine any connection to the sharp finger work of, say, a young Korean playing FIFA, staring calmly at a screen in a television studio in Seoul. The tournament, held this year in Equatorial Guinea and Gabon with a lot of help from Chinese investment into stadiums and infrastructure, has received a considerably smaller level of media coverage than both club and country tournaments in other parts of the world. Correctly or not, it’s considered a purer soccer experience: with less hype, the soccer can speak for itself. There’s less of the conservatism you might have found at the 2010 World Cup, and fans have yet to become the self-loathing cynics of many failing Western teams. The impoverished African host countries could hardly be more different than the competitive, technologically advanced economies of South Korea or Germany, two places where e-sport, that questionable moniker, has become popular.